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Piedra del Peñol, Antioquia, Colombia Agosto 25, 2007

Posted by dersteppenwolf in colombia.
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Para quienes no conocen la Piedra del Peñol:

Piedra del Peñol

Aquí una vista de “360 Grados” desde la parte superior de la piedra.

Notas:

  • La imagen dista bastante de ser perfecta.
  • Se tomó con una cámara normal sin utilizar trípode.
  • Las fotos se unieron utilizando software para procesamiento de imágenes.
  • Para ver el archivo completo dar clic a la imagen

Vista desde la Piedra del Peñol

Medellín, Pueblito Paisa Agosto 22, 2007

Posted by dersteppenwolf in Photos, colombia.
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Software Development Still Sucks Agosto 19, 2007

Posted by dersteppenwolf in Computing.
3 comments

Un par de apuntes interesantes sobre las “fábricas de Software” y el desarrollo de software:

 

What makes software so hard?

“Software projects in general have an unimpressive track record when compared to traditional engineering projects. 1 There are a vast number of reports documenting software projects that were seriously over budget, over schedule, or even cancelled. Even those projects that eventually manage to get a product out of the door will in most cases have to spend considerable time doing post release fixes and corrections..”

The “factory approach” to software development is bound to fail

Many large software development organizations fail to see or acknowledge the difference between design and production projects, and attempt to use business and management approaches that might be well suited for production and manufacturing projects, but which will not work well for software projects, which are non-mechanical, far from trivial, and fully dependent on the quality of the people involved.

Compared to production projects, design projects demand a fundamentally different approach. Costs can ultimately not be kept down by hiring low-pay “human automations,” capable only of well defined mechanical tasks. Time-to-market cannot be improved by adding more of these “automations” to the project, or by asking them to work “faster.” Most of the tasks involved are simply too complex for lending themselves to mechanization. For design projects to be successful, all staff involved must be very knowledgeable, skilled, and experienced in a broad range of software engineering topics, ranging from understanding the problem domain and customer needs, all the way down to the specifics of the implementation platform. Furthermore, they also need to be motivated.

Summary and conclusion

Software is hard for a number of fundamental reasons:

  • Software projects are design projects, not production projects.
  • Because software is pure mindware, software development is more of an art or craft than a science or engineering discipline, making the “doing” disciplines of software development difficult to perform, monitor, and measure. Productivity differences between individuals are huge.
  • Software lacks laws and first principles.
  • Software lacks a measurable standard unit of work.
  • Given software’s flexibility, the “supporting” disciplines of software projects — planning, estimation, prediction and observation — are quite difficult.
  • Moore’s law makes the foundations of software ever changing — there’s no “permanent” platform to build on.

Even though it might be tempting to consider software engineering as “just another engineering discipline,” and thus jump to the conclusion that software can be developed using the same business, management, and engineering principles as traditional engineering, there are some unique characteristics that make software and software development not only special, but also more difficult to estimate and monitor than traditional engineering projects.

 Software Development Still Sucks

Basically, as much as it’s called “computer science,” it really isn’t much of a science. It’s hardly even a process. I recently had a chat with someone who had switched jobs from one big company with a reputation for extremely complex and buggy software to one that had a reputation for very clean software. He talked about how he thought he’d learn so much at the new company, only to realize that the development process there was just as messy (in some cases, even messier). Rosenberg makes a few interesting points, about how hardware improvements have followed Moore’s Law, while it seems like software has almost been dragged along by accident — though, perhaps a more accurate way of looking at things is that the hardware improvements of Moore’s Law have actually allowed us to hide the problems of software development by simply throwing more horsepower at things.

5 Software Development Mistakes to Avoid 

Dream Theater vs Porcupine Tree (2007) Agosto 18, 2007

Posted by dersteppenwolf in Movie Reviews, music.
21 comments

Porcupine Tree – Fear of a Blank Planet

Dream Theater – Systematic Chaos 

Ganador Indiscutible (en mi concepto…): Fear of A Blank Planet

(tal vez está llegando el momento en el que se nota demasiado la fórmula “Dream Theater“…  y que decir de los constantes dvd’s en vivo, bootlegs, etc etc… mucho mercadeo…  y la música donde quedo…. ? ahora solo tendremos álbumes de 70 minutos donde los 5 integrantes demuestran su virtuosismo…una y otra vez…?)

Concept

The concept of the album was heavily influenced by Brett Easton Ellis‘ novel Lunar Park. The novel is told from the perspective of the father, whereas the album is mostly from the son’s perspective. Many of the lyrics for Fear of a Blank Planet are lifted directly from the novel, particularly “My Ashes”, which is an homage to the last chapter, in which the ashes of a cremated father are scattered and cover the memories of his life.

Track listing

Music and lyrics by Steven Wilson except where noted.

  1. Fear of a Blank Planet” – 7:28
  2. My Ashes” (music: Wilson/Barbieri) – 5:07
  3. Anesthetize” – 17:42
  4. “Sentimental” – 5:26
  5. “Way Out of Here” (music: Porcupine Tree) – 7:37
  6. “Sleep Together” – 7:28

Lo mejor de la música en el 2007 (según allmusic.com) Agosto 18, 2007

Posted by dersteppenwolf in Music Reviews, music.
3 comments

Para Reir un poco Agosto 16, 2007

Posted by dersteppenwolf in anticorporative.
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“En la actualidad operan en Venezuela cinco poderes: Ejecutivo, Legislativo, Judicial, Electoral y Moral.

Estos dos últimos fueron añadidos a la estructura del Estado en la Constitución de 1999, impulsada por el presidente Hugo Chávez.

Pero el mandatario anunció que en la reforma introducirá un nuevo poder, el que ha bautizado como el ‘Poder Popular’, que englobará las nuevas formas de organización social promovidas por el Gobierno de Chávez durante los últimos años, tales como los consejos comunales…”

La Constitución establece hoy una sola reelección. Chávez rechaza que se utilice la expresión “reelección indefinida”, pues, a su juicio, esta significa que solo habrá una elección que lo eternizaría en el poder. “ 

 Más detalles aquí

Era de esperarse… luego de esto….

Digitalism!!! Agosto 15, 2007

Posted by dersteppenwolf in Music Reviews.
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Este ha sido uno de mis últimos descubrimientos gracias a allmusic…

Digitalism – Zdarlight

Como notarán tiene gran influencia de los primeros álbumes de Daft Punk…

y quienes son? aquí el resumen en wikipedia

Digitalism – Pogo

Hasta el momento tienen un álbum (idealism) y un ep (pogo) (además de un par de discos no oficiales..)
Recomendados!!

Puerco Araña Agosto 7, 2007

Posted by dersteppenwolf in Movie Reviews.
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Medieval Helpdesk Agosto 3, 2007

Posted by dersteppenwolf in Computing.
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